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Title                   : Dark, Blue, Scary...
Filename                : dnspq1.bsp
Author                  : Dan Naoumov (Jago on IRC and ICQ). Additional credits goes to: ID Software for Quake and Quake2, Ben Morris for WorldCraft, Likka Keranen for his amazing textures (ikblue.wad) and Ade (Antti Saaksjarvi) for BETA testing and some good advices.
Email Address           : dan_naoumov@hotmail.com, dnaoumov@technologist.com
Description             : Hey.
                          I begin my SPQ levels serie with this level.
                          This "spq" in the name only means that it is
                          Single Player (essentially) and "dn" means
                          that it is done by me (Dan Naoumov). My SPQ
                          levels will NOT follow the same storyline.
                          As you might see, I have been using new
                          customm textures from ikblue.wad by Likka
                          Keranen, who was recently hired by ION
                          Storm...no wonder that he has been hired.
                          I LOVE blue castles, I will miss the in
                          Quake2.
                          If you have something to say about this
                          level, feel free to emal me at any time with
                          your comments and suggestions.
                          Hope that you will like this level =)
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* Play Information *

Single Player           : Yes
Cooperative             : Yes, 2 Co-Op starting points.
Deathmatch              : Yes, 4 DM starting points.
Difficulty Settings     : Yes, try it on Nightmare =)
New Sounds              : No
New Graphics            : Yes, lots of new textures.
New Monsters            : No
New Demos               : No
New Models              : No
QuakeC Patches          : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.5
Known Bugs              : Unfrortunately, I was not able to run VIS on
                          this level because of some hole in this map.
                          I looked everywhere, but could not find it.
                          This hole causes some strange grey "spots",
                          if you look far-far away, but nothing serious.
Build Time              : 13 days (approx 20 hours)

Comments                : This level has: 328 brushes, 30 textures
                          used, 164 entities.